Over the past decade the number of licensed anime games has changed significantly! Was once just a fertile ground for low-quality titles that utilized a license to market extra copies has now become some of the most popular and well-known games available in the industry! The paradigm shift is because of one studio that tried to push the boundaries of the kind of games licensed by a license could do by bringing a stunning version of Shonen Jump franchise, Naruto. Over the course of 10 years CyberConnect2’s Naruto Ultimate Ninja Storm series immediately impressed with stunning graphics and a passion for the source material that led to a series that sold 15 million copies in six installments! A game that attempts to replicate the same enthralling quality of the series isn’t an simple task however, Demon Slayer Mobile Games: The Hinokami Chronicles is the spiritual successor that that fans like me have been waiting for.
Demon Slayer The Hinokami Chronicles is a 3D arena-based fighting game that was developed by CyberConnect2 and released by SEGA. Based on the manga written by Koyoharu Gotouge The series has grown into one of the most popular Shonen Jump series. With an adaptation of the anime by ufotable, which is the top-grossing anime film in 2021, and also an Xbox-based video game by an established developer, it’s evident this Demon Slayer mobile games is a major hit within the anime world! It’s a perfect storm to make Demon Slayer: The Hinokami Chroniclesto be a fantastic experience, but will the console version of this game surpass the bar for this incredible game?
Demon Slayer Mobile Games the Hinokami Chronicles retells the events of The Tanjiro Kamado, Unwavering Resolve Arc, all the way up down to Mugen Train arc. You control Tanjiro Kamado, who’s world is changed when he finds out that his entire family was killed by an evil spirit. The only remaining survivor of the family is their sister Nezuko however, he quickly discovers that although her life was not affected however, she was transformed into the demon. With renewed determination, Tanjiro aspires to become the Demon Slayer to not only take down the demon that killed his family members, but also discover an opportunity to transform Nezuko back to human form.
It’s true that I’m not a huge enthusiast of Demon Slayer mobile games. But that doesn’t mean the plot is bad, but there’s nothing wrong with it; it’s just a classic Shonen setting with a determined main character with a desire to keep them motivated throughout the entire series. This isn’t a terrible effort however, I’ve seen similar stories before. However the thing that really makes Demon Slayer mobile games stand out and why it’s extremely popular is due to the diverse cast of characters. Many of them are fun to observe, no matter Zenitsu experiencing extreme panic attacks over simple items, Inosuke being a parody of shonen characters who only think of fighting, Shinobu’s steadfast positive attitude until it’s almost frightening and on and on! The same is true for the numerous enemies Tanjiro has to fight and who often provide a sympathetic background to explain why they act as they do.
Unfortunately, the weakest of the heroes is Tanjiro. I don’t dislike Tanjiro, but he’s not very interesting. His distinctive traits include having a strong sense smell, a tough head that is frequently utilized to headbutt others, as well… this is all. As you’d think, he’s got the will to never quit and is a kind spirit, however these types of characteristics are common for the protagonists of this genre. What distinguishes him is the fact that his motivation is one of charity and he puts people before himself, up to frequently taking on the demons that he fights. This really helps us support him and his progress! Also, before you say yes, it is true. Nezuko is adorable and despite her inability to ever speaks, she functions as the emotional pillar of the story. I was hoping to see her go back to her normal.
The big question is what do you think Demon Slayer: The Hinokami Chroniclesserve as a great way to get acquainted with this story in the beginning? It’s a bit complex. All of the major events of this story can be found in the game’s narrative, but it’s clearly an abridged retelling. However, I like the fact the fact that the game provides the option of seeing scenes not included within the game by using the concept of Memory Fragments. The reason for this kind of confusion is because some of them are being unlocked later in the game, meaning scenes that are near the beginning of the story will be locked off until you get to the end of the story of the game. It’s not a good idea. Whatever, the game is an effective way to gain an encapsulated versions of the Demon Slayer mobile gamesstory!
Gameplay Story Mode
Each arc of Demon Slayer Mobile Games Hinokami Chronicles. Hinokami Chroniclesis separated into chapters. To be able to finish the game, players be required to complete the entire eight chapters. It’s suggested to complete it, since it’s the most efficient way to unlock all characters and levels you’ll encounter in the game’s mode of versus. It’s unfortunate it’s not uniform. When Tanjiro is on the hunt for his sister’s protection you’ll see him exploring different environments, leaping across rooftops, and sliding across trees. It sounds interesting, doesn’t it? However, these explorations are among the weakest elements of the game. The interactive elements I discussed can only be completed at pre-determined locations. This is a strange choice considering how agile the characters you control will be in the cutscenes. This is compounded by the fact that your character’s movements are at a very slow speed and there is no option to boost your speed. There are some side missions that you can take on however to label them”side quests” is quite generous. They are all about speaking to specific people or engaging with objects each of which is marked on your map, which takes away any enjoyment from fully exploring every environment.
It’s not surprising that the storyline isn’t always well-paced as well, with you frequently needing to watch a lot of cut scenes, in addition to an explanation of the exploration segments before fighting any monsters. The times that you’re required to take off your sword can lead to some of some of the most enjoyable parts of the story! This is particularly true for the great boss fights in the game! Every fight adds something unique to add spice to the battle by making use of your move options to avoid massive attacks or facing multiple bosses at once. The fights come to an exquisitely designed interactivity cutscene that is based on CyberConnect2’s renowned quick-time events. It’s a tiny small nitpick however, as great as the final stages of boss fights are I was surprised to discover they aren’t all fast-time events only require two or three buttons and are quite different from the previous titles from CyberConnect2.
Beyond the main plot You’ll also unlock unique monsters to battle after you’ve completed each chapter. While they’re completely optional I found them to be very entertaining due to their complexity and unique gameplay like the one that inflicts poison while attacking! It’s a good thing, as most of single-player campaigns are simple. The chances of dying are very low because attacks are frequently broadcast and are able to be avoided when timed correctly. The game is thankfully more difficult towards the end but this problem isn’t a hindrance to the great boss battles.
Gameplay Combat System Combat System
The most appealing aspect of Demon Slayer Mobile Game the Hinokami Chroniclesis being able to play as your favourite characters in a thrilling fighting game. I’m delighted to announce that the combat system that the game gives you is one of its best features! CyberConnect2 was not recognized for their well-balanced combat systems. It required several installments of the Naruto Storm series to correct the flawed system they introduced, as an instance. The entire experience was successful, and the combat mechanics and mechanics in Demon Slayer: The Hinokami Chronicles are among the finest CyberConnect2 has ever designed!
The players choose two characters and one of them acts as a backup to extend combos or protect your opponent from a combo. The battles are played in a 3-dimensional environment which allows players to move freely inside the arena. The majority of movement is done using sidesteps and ground dashes. Ground dashes have properties for homing, just like your assist moves, but when an opponent makes sidesteps, they’ll lose the homing property. In addition, your secondary character help you however, you’ll also be capable of switching locations with them, allowing players to increase combinations or create moves that are previously insecure to be more secure. When you block attacks, it’s one option to consider, you could use block to increase the some distance between yourself and your opponent. Or, with a good sense of timing, counter your opponent’s attack, leaving your opponent open to create the possibility of a combo. In addition to this, you’ll have the blue gauge that you can use for specific attacks as well as a super gauge you can use to make your most powerful attack or increase your speed and attack for a brief period of time.
Beyond the basic fighting options there’s more intricate mechanics to play with. You can halt an attack by stepping back, jumping or dashing with 1 bar of the blue bar of your meter. The same one is that you use to perform special attacks, and as you’re being limited to up to 5 bars, you must think carefully about how to utilize it. If you manage to hit a combo, based on the attack you choose it will be accompanied by a small wheel that will appear in the combo meter. It determines the length of time you are able to strike your opponent before they will cease to be injured. When the gauge reads green which is typically when you successfully fend off the opponent’s back, then you could do a lengthy combination. When the gauge reads red which is common when fighting an opponent by air The amount of time that you can hurt the opponent is significantly diminished. When all these elements are combined it creates an extremely entertaining fighting games I’ve played for over a decade! It’s easy to learn to play, but there’s enough depth to please those who are looking for it. I could definitely imagine myself playing Demon Slayer Mobile Games Hinokami Chronicles. Hinokami Chroniclesfor quite some time!
The system isn’t perfect, however it has two major issues that take away from the quality of the combat system. The first issue is the roster of characters: at the time of launch, there were only 12 characters playable from, with six of them having an alternate version that features more humorous ultimate combat. It’s not unusual to see a fighting game be limited in its roster however since certain characters possess very similar particular moves which suggests that the game was designed to include a larger initial list of characters, but was then forced to release it. This idea is further supported by the anime version to Demon Slayer Mobile Games which is set to begin its second season one week prior to the game’s launch. The good news is that we know of the fact that players will receive 6 DLC characters at no cost which means this lack of roster will not be a problem longer.
The second issue is a much more significant issue which could affect the game’s gameplay if not resolved. In the PlayStation 4 version I’ve experienced and has been stated by players that there’s noticeable delays in inputs when entering moves in combat. It’s not just a matter of online play, but this is also the case when playing games locally. It means that the player’s reaction time is significantly restricted and in a sport that requires precise timing in order to parry the way this was discovered and not tested is puzzling! Although reports of this issue being present in different version of the game, such as PlayStation 5 and PC PlayStation 5 and PC are not compatible, it’s believed that the latest generation of hardware does not have this delay in input. It is our only hope that the delay issue will be resolved for PlayStation 4 version. PlayStation 4, but that’s not an absolute guarantee.
As someone who has spent many years playing games on CyberConnect2 online I’m acquainted with how their games play out, and unfortunately their results are diverse. Over the years they’ve continuously improved the online options offered to players, including the addition of lobbies, tournaments and spectator modes. But the time Naruto Shippuden: Ultimate Ninja Storm 4 was launched in 2016, a lot of the options offered to players were not available. It was impossible to create lobbies that could accommodate more than four people, and observing matches could not anymore be performed. This was rectified during the games road to Boruto expansion one year later. You’d think that the studio had learned their lesson and would not scrimp on online features for the next games or not? But… we’ll suppose they’ve discovered ways for online gaming to be more restrictive!
There are two options to play online: ranked matches that show your superiority in this game’s rankings system, and custom matches which allows you to change options and invite friends to join in… and that’s all there is. I’ve met some amazing players through playing games on CyberConnect2 online due to their earlier fighting game titles featuring online lobbies as well as spectator options. In removing these features, and offering us the basic options, the players that plays Demon Slayer Mobile Games the Hinokami Chroniclesis really going to be hurt over time! For example, there will be no option to create online tournaments. This will eventually hurt the game’s competitive environment. Similar to the issue of input delay in PlayStation 4, we can only hope that these features are included in the game later on down the road.
In the context of the delay in input Let’s discuss how the netcode of this game works. The game is based on a delay netcode, which has brought a number of fans of fighting games to laugh in unison. In essence, based on the connections to opponents, players will be able to win a battle, or play a game with an enormous delay in input. If you combine the present input delay issue in PlayStation 4 version PlayStation 4 version, you may experience a huge amount of input delay while playing online! I’ve played many online games with players from my area and while I was accustomed to the issue, I’m not sure all will be able to play with this.
If there’s a single area where CyberConnect2 consistently impresses with their presentation, it’s the design of their games. Demon Slayer Mobile Games: The Hinokami Chroniclesis no exception. The game is stunning! Cel shades have advanced dramatically in the past two decades, and some of the most effective use of this style have blurred the distinction of 2D as well as 3D animated. I frequently required me to raise my jaw off the ground due to the accuracy with which the characters and shots were re-created from the original anime, and in some instances the game is way ahead of it! If you think about it, CyberConnect2’s efforts are compared with ufotable which is one of the top animation companies in the industry of anime this speaks for itself! I often had to be reminded that it was not an 2D animated game, due to the way in which the art style of the anime changed to a 3-dimensional space! The animation regardless of whether it was an entertaining story or a final attack with incredible production values, was amazing! The game isn’t perfect, however as the settings you discover when playing the Story mode distinct and packed with detail I did notice some instances of texture popping-in. This isn’t a huge issue when you consider how amazing the game appears when it’s in motion!
The loading times were pretty decent regardless of the PlayStation 4. The game took between 10 and 15 minutes, regardless of whether it was a cutscene in the story mode or a multiplayer game, which is a huge credit for the speed improvement for older platforms! The game is played at 30 frames per second. Although some may be offended at this, particularly considering it being a combat game, I thought that it added an cinematic feel and made it more in line with the source material!
The music is another highlight! It’s not just that the game make use of some of the songs from the cult anime soundtrack, but the original music for the game perfectly complement the tone and I have never bored of hearing the same battle songs while playing with my friends online for more than 20 matches in one go! It’s a first for a licensed anime game it also comes with two audio tracks with each of English as well as Japanese voice acting from the beginning. Although I initially watched the show in its original Japanese language however, the English voice actors do well as well, featuring Bryce Papenbrook as Inosuke being the clear standout for me! It’s not simple to portray the character’s unpredictable energy and I think Byrce did a fantastic job with his performance! However, I must highlight Zach Aguilar’s portrayal as the protagonist of the series, Tanjiro. Although he does an acceptable job, for the most part however, when he was forced to yell or express an intense emotion, such as tears or anger, his voice and the delivery aren’t in line with the other aspects of his performance. It reached the point that, at these times the actor almost sounded as if the character he played was a different character. It was quite distracting!
It’s fair to say that I’m with you. I’m between two worlds in a difficult spot in the case of Demon Slayer: The Hinokami Chronicles. It’s a 3D combat game developed by one of my most favorite game studios that has a well-known anime franchise behind it. It captivated me right from the moment it was announced in March of 2020! Its release in the hands of one of my top games companies SEGA and SEGA, certainly didn’t help things either! I’ll admit it, I had a great time having fun playing it even though I’m not the greatest fan of Demon Slayer mobile games as compared against Naruto However, there are some serious issues that hinder it from being a masterpiece. The absence of online options as well as the delay when you input and the slow pace of the story keep me from offering a solid suggestion, but I’m sure more than anyone else that there’s a market for a game of this type.
If you’re interested in it, then I urge you to take a look at this manga and anime shot to see if it’s your passion. If you like it, great! The game was designed specifically to suit your needs and you will not regret buying it! If you’re looking to try a few fighting games , but are unsure of the long-term commitment to play in a competitive manner This is definitely one I would recommend as an beginner-level fighter. However, I’m going to warn youthat there are a few flaws present , and you’ll have to accept these in order to appreciate the top-quality title in the game, particularly if you are planning to play it on the current Generation of gaming consoles.